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Suggestion to ease the frustration

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  • T Offline
    T Offline
    T_H_O_R_Storm
    wrote on last edited by
    #1

    It’s no secret this game is controlled by simulation and RNG. Players often win/lose when they shouldn’t due to random outcomes completely out of their control.

    If your all at SDS happy with the game playing like that then so be it.

    Due to the randomness in this game, my suggestion is that players don’t lose rank points after a loss in RS. You either keep moving up after a win or stay right where your at. It’s unfortunate and frustrating to lose a couple games and therefore lose rank points when the game ultimately decided the outcome. If you don’t feel like that’s happening, I’ll direct your attention to the numerous videos that have been shared that clearly show players getting screwed over by the simulation. It happens and there’s no defense or excuse for it.

    Keep your simulated play, just don’t take points when the simulation has such an influence in games.

    squishiesgirl_PSNS 1 Reply Last reply
    15
  • jz2016cubs_PSNJ Offline
    jz2016cubs_PSNJ Offline
    jz2016cubs_PSN
    wrote on last edited by
    #2

    Agreed. This is a great idea. Is there a way for the game to not be based on RNG, or does it have to be?

    T 1 Reply Last reply
    2
  • T Offline
    T Offline
    T_H_O_R_Storm
    replied to Guest on last edited by
    #3

    @jz2016cubs said in Suggestion to ease the frustration:

    Agreed. This is a great idea. Is there a way for the game to not be based on RNG, or does it have to be?

    Apparently there has to be some RNG but as of right now there is waaaay too much, and way too much simulation. They either tone it down and make user input king or quit taking points from us when the simulation is influencing games.

    1 Reply Last reply
    3
  • J Offline
    J Offline
    JediOfArgonath
    wrote on last edited by
    #4

    I think this is just about the BEST idea I have ever heard on this forum. My God the weight that would be lifted off my shoulders knowing when I get screwed that it’s ok, I can just try again would be HUGE. Great idea man.

    T 1 Reply Last reply
    5
  • T Offline
    T Offline
    T_H_O_R_Storm
    replied to Guest on last edited by
    #5

    @Yankee_Nation said in Suggestion to ease the frustration:

    I think this is just about the BEST idea I have ever heard on this forum. My God the weight that would be lifted off my shoulders knowing when I get screwed that it’s ok, I can just try again would be HUGE. Great idea man.

    Glad you like it. In my opinion it’s only fair with how this game plays.

    1 Reply Last reply
    2
  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #6

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    It’s no secret this game is controlled by simulation and RNG. Players often win/lose when they shouldn’t due to random outcomes completely out of their control.

    If your all at SDS happy with the game playing like that then so be it.

    Due to the randomness in this game, my suggestion is that players don’t lose rank points after a loss in RS. You either keep moving up after a win or stay right where your at. It’s unfortunate and frustrating to lose a couple games and therefore lose rank points when the game ultimately decided the outcome. If you don’t feel like that’s happening, I’ll direct your attention to the numerous videos that have been shared that clearly show players getting screwed over by the simulation. It happens and there’s no defense or excuse for it.

    Keep your simulated play, just don’t take points when the simulation has such an influence in games.

    I could not disagree more with this entire post.

    1 Reply Last reply
    3
  • DriveByTrucker17D Offline
    DriveByTrucker17D Offline
    DriveByTrucker17
    wrote on last edited by
    #7

    This is exactly what events are though.

    T 1 Reply Last reply
    2
  • T Offline
    T Offline
    T_H_O_R_Storm
    replied to Guest on last edited by
    #8

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    squishiesgirl_PSNS 1 Reply Last reply
    2
  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #9

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    Makes no sense

    T 1 Reply Last reply
    0
  • DriveByTrucker17D Offline
    DriveByTrucker17D Offline
    DriveByTrucker17
    wrote on last edited by
    #10

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    They are two different modes. If you don’t like RS, just play events only.

    T 1 Reply Last reply
    2
  • T Offline
    T Offline
    T_H_O_R_Storm
    replied to Guest on last edited by
    #11

    @squishiesgirl said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    Makes no sense

    Makes complete sense. You win...you move on...you lose...you stay where your at and try again.

    squishiesgirl_PSNS DrewshBag420_PSND 2 Replies Last reply
    0
  • T Offline
    T Offline
    T_H_O_R_Storm
    replied to Guest on last edited by
    #12

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    They are two different modes. If you don’t like RS, just play events only.

    I like 9 inning games, thanks for the suggestion though.

    DriveByTrucker17D 1 Reply Last reply
    1
  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by squishiesgirl_PSN
    #13

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @squishiesgirl said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    Makes no sense

    Makes complete sense. You win...you move on...you lose...you stay where your at and try again.

    All that does is,make RS easier....like your asking for a crutch

    T 1 Reply Last reply
    1
  • T Offline
    T Offline
    T_H_O_R_Storm
    replied to Guest on last edited by
    #14

    @squishiesgirl said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @squishiesgirl said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    Makes no sense

    Makes complete sense. You win...you move on...you lose...you stay where your at and try again.

    All that does is,make RS easier....like your asking for a,crutch

    How would it be easier? As you move up you’ll be playing other players at that same level all trying to win and keep moving up.

    squishiesgirl_PSNS 1 Reply Last reply
    1
  • DriveByTrucker17D Offline
    DriveByTrucker17D Offline
    DriveByTrucker17
    replied to Guest on last edited by
    #15

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    They are two different modes. If you don’t like RS, just play events only.

    I like 9 inning games, thanks for the suggestion though.

    You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.

    T 1 Reply Last reply
    2
  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #16

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @squishiesgirl said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @squishiesgirl said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    Makes no sense

    Makes complete sense. You win...you move on...you lose...you stay where your at and try again.

    All that does is,make RS easier....like your asking for a,crutch

    How would it be easier? As you move up you’ll be playing other players at that same level all trying to win and keep moving up.

    Yeah but you're not punished for losing...it's obviously easier

    T 1 Reply Last reply
    0
  • T Offline
    T Offline
    T_H_O_R_Storm
    replied to Guest on last edited by
    #17

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    They are two different modes. If you don’t like RS, just play events only.

    I like 9 inning games, thanks for the suggestion though.

    You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.

    How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.

    DriveByTrucker17D squishiesgirl_PSNS 2 Replies Last reply
    0
  • T Offline
    T Offline
    T_H_O_R_Storm
    replied to Guest on last edited by
    #18

    @squishiesgirl said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @squishiesgirl said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @squishiesgirl said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    Makes no sense

    Makes complete sense. You win...you move on...you lose...you stay where your at and try again.

    All that does is,make RS easier....like your asking for a,crutch

    How would it be easier? As you move up you’ll be playing other players at that same level all trying to win and keep moving up.

    Yeah but you're not punished for losing...it's obviously easier

    How does playing opponents at the same level your at make it easier? Explain.

    1 Reply Last reply
    0
  • DriveByTrucker17D Offline
    DriveByTrucker17D Offline
    DriveByTrucker17
    replied to Guest on last edited by
    #19

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    They are two different modes. If you don’t like RS, just play events only.

    I like 9 inning games, thanks for the suggestion though.

    You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.

    How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.

    Because you could lose 1000 games, and still make WS once you reach the set win total needed.

    How dumb do you have to be to not realize how much easier that would be?

    T P 2 Replies Last reply
    6
  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #20

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    @T_H_O_R_Storm said in Suggestion to ease the frustration:

    @DriveByTrucker17 said in Suggestion to ease the frustration:

    This is exactly what events are though.

    Good, should be no problem to implement it into RS then.

    They are two different modes. If you don’t like RS, just play events only.

    I like 9 inning games, thanks for the suggestion though.

    You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.

    How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.

    A loss knocks you back...now a loss does nothing=easier

    T 1 Reply Last reply
    1

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