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I think we can all agree to not post about bad servers for a day once we have a day without bad servers.
This really is the last question that should be getting asked right now.
@tarne67_psn said in Dear SDS:
First off, I want to say thank you for the 16 years I have enjoyed playing The Show, except maybe the start of 2018 when we couldn’t choose our starting team in RTTS. There have been some ups and downs but I have always enjoyed it. However, I think this might be my last year. Not threatening or anything, it just appears I’m getting to old for the game being almost a 6o yr. old gamer. I could never use the pci. My mind only has enough time to figure out timing and whether it’s a strike or not and sometimes not even enough time for that. I have never been able to use it. So, I can never do the online missions or mission difficulty beyond all-star because the pci shrinks so much. I am not much of a DD player being mostly a rtts player but I do like to do a lot of the missions, conquest, and event stuff but too much of it involves playing online and I can’t do it. I just get creamed by everyone and can never advance I do get addicted to opening packs lol, probably nostalgia from doing it so much when I was a kid. I would never ask for a game to be dumbed down and I am not. Just pointing out my own personal reasons. But, on to the main issue. I love RTTS. Every year I would create 3-4 players. All with different looks, names, personalities etc. I always did a power guy, a contact speedster, a starting pitcher, and sometimes a closer. I enjoyed developing them through their career and establishing them as the top in their position. But you have taken all this away. I can’t even make one with a different name or change how they look or anything due to your push towards making everyone play DD. As a RTTS player I still bought stubbs because I wanted the gear for them and like I said, I get addicted to opening packs. There was no need for this push. And speaking of pushing, I wish the game would stop asking me if I wanted to be a two position player. Leave me alone and let me play the game I want to play. Sorry, little rant there. I just get frustrated when I ask myself, Is anyone at SDS a true gamer or have they all forgotten what it’s like to be a gamer and enjoy playing, creating your character, and developing them? You have taken all this away from me and made it all very generic and because of that I do not think I can continue. I will just go back a few years and play that one over and over again. I really doubt this not will fall upon any ears or if any would agree with me, but it’d my 2 cents. In addition, just some side notes.. You need a way to be able to call your agent instead of waiting for his yearly one call. I do not understand this double stat thing and see no purpose for it. Why are they 30-50 but then on my card everything goes to 100 and there seems to be no correlation. 40 speed might be 93 speed but 40 contact might only be 75 contact. It makes zero sense. Check swings, annoying. I mash the button and get nothing but a check swing, usually only on curveballs and change ups. Add in feature to disable them. I like the realism but when it’s not working its needs to be able to be shut off. Thank you,
First off, I want to say thank you for the 16 years I have enjoyed playing The Show, except maybe the start of 2018 when we couldn’t choose our starting team in RTTS. There have been some ups and downs but I have always enjoyed it.
However, I think this might be my last year. Not threatening or anything, it just appears I’m getting to old for the game being almost a 6o yr. old gamer. I could never use the pci. My mind only has enough time to figure out timing and whether it’s a strike or not and sometimes not even enough time for that. I have never been able to use it. So, I can never do the online missions or mission difficulty beyond all-star because the pci shrinks so much. I am not much of a DD player being mostly a rtts player but I do like to do a lot of the missions, conquest, and event stuff but too much of it involves playing online and I can’t do it. I just get creamed by everyone and can never advance I do get addicted to opening packs lol, probably nostalgia from doing it so much when I was a kid. I would never ask for a game to be dumbed down and I am not. Just pointing out my own personal reasons.
But, on to the main issue.
I love RTTS. Every year I would create 3-4 players. All with different looks, names, personalities etc. I always did a power guy, a contact speedster, a starting pitcher, and sometimes a closer. I enjoyed developing them through their career and establishing them as the top in their position. But you have taken all this away. I can’t even make one with a different name or change how they look or anything due to your push towards making everyone play DD. As a RTTS player I still bought stubbs because I wanted the gear for them and like I said, I get addicted to opening packs. There was no need for this push. And speaking of pushing, I wish the game would stop asking me if I wanted to be a two position player. Leave me alone and let me play the game I want to play. Sorry, little rant there. I just get frustrated when I ask myself, Is anyone at SDS a true gamer or have they all forgotten what it’s like to be a gamer and enjoy playing, creating your character, and developing them? You have taken all this away from me and made it all very generic and because of that I do not think I can continue. I will just go back a few years and play that one over and over again.
I really doubt this not will fall upon any ears or if any would agree with me, but it’d my 2 cents.
In addition, just some side notes.. You need a way to be able to call your agent instead of waiting for his yearly one call. I do not understand this double stat thing and see no purpose for it. Why are they 30-50 but then on my card everything goes to 100 and there seems to be no correlation. 40 speed might be 93 speed but 40 contact might only be 75 contact. It makes zero sense. Check swings, annoying. I mash the button and get nothing but a check swing, usually only on curveballs and change ups. Add in feature to disable them. I like the realism but when it’s not working its needs to be able to be shut off.
Thank you,
My man I don’t think you’ll find many here arguing with you on this one.
@kingakp_xbl said in 1st Inning Program Extended:
How many times is this gonna get posted? This is getting ridiculous.
This! How this forum only has about 5 different [censored] threads repeating over and over again.
I second this motion
@easy_duhz_it_ said in SDS: Can we retire the Roberto Alomar card please?:
@sheyworth_xbl said in SDS: Can we retire the Roberto Alomar card please?: @easy_duhz_it_ said in SDS: Can we retire the Roberto Alomar card please?: Imagine needing a safe space because a card was in your inventory. You don't have to use it though and it can be buried by getting better cards... Seriously no one even knows what he allegedly did so who the hell are we to judge? I didn’t say safe space? We have pride flags available in custom stadiums, Jackie Robinson on the cover and a huge banner in MLB 20 for a month commemorating BLM. I’m asking all movements to be equally supported. What movement is this supporting? The "lets jump to conclusions and judge someone with absolutely no facts about the situation" movement? Sexual misconduct can mean anything from telling a woman she looks nice today to unwanted penetration. Pretty sure its not the latter because he would be getting arrested right now. He's not being removed from the MLB HOF as per their statement so i think its safe to say that it was nothing violent. Again, who are we to judge? If you dont wanna use the card, dont. There are better 2B in here so buy them up and bury him. You literally dont have to see this card at all unless you intend to go to your inventory every morning to stare at it over a cup of coffee.
@sheyworth_xbl said in SDS: Can we retire the Roberto Alomar card please?:
@easy_duhz_it_ said in SDS: Can we retire the Roberto Alomar card please?: Imagine needing a safe space because a card was in your inventory. You don't have to use it though and it can be buried by getting better cards... Seriously no one even knows what he allegedly did so who the hell are we to judge? I didn’t say safe space? We have pride flags available in custom stadiums, Jackie Robinson on the cover and a huge banner in MLB 20 for a month commemorating BLM. I’m asking all movements to be equally supported.
Imagine needing a safe space because a card was in your inventory. You don't have to use it though and it can be buried by getting better cards... Seriously no one even knows what he allegedly did so who the hell are we to judge?
Imagine needing a safe space because a card was in your inventory. You don't have to use it though and it can be buried by getting better cards...
Seriously no one even knows what he allegedly did so who the hell are we to judge?
I didn’t say safe space? We have pride flags available in custom stadiums, Jackie Robinson on the cover and a huge banner in MLB 20 for a month commemorating BLM. I’m asking all movements to be equally supported.
What movement is this supporting? The "lets jump to conclusions and judge someone with absolutely no facts about the situation" movement? Sexual misconduct can mean anything from telling a woman she looks nice today to unwanted penetration. Pretty sure its not the latter because he would be getting arrested right now. He's not being removed from the MLB HOF as per their statement so i think its safe to say that it was nothing violent. Again, who are we to judge? If you dont wanna use the card, dont. There are better 2B in here so buy them up and bury him. You literally dont have to see this card at all unless you intend to go to your inventory every morning to stare at it over a cup of coffee.
You seem to be jumping to a few of your own conclusions there pal.
What have big baller brand got to do with it.
Does anyone here actually find them fun or just something they have to suffer through to get the rewards?
The top comment after every future live stream should be...
‘It’s a trap’
Is it just me or is the content scheduled up until the the 2nd inning a bit... empty?
I’m interested to hear off any other European players this year as I play in the UK and haven’t had any server issues so far. Just for context the servers have been an absolute dumpster fire every other year.
@charterbus_psn said in Pack Luck:
@dunkypunch25_psn said in Pack Luck: Sold 3 of the hardest pieces of the collection to start on the collection. Solid strategy Sadly this is how financially stupid this community is. You think having 700k locked away in collections not being used to flip is FASTER than selling those cards and flipping with all of the stubs put together until your done. It’s not and never will be.
@dunkypunch25_psn said in Pack Luck:
Sold 3 of the hardest pieces of the collection to start on the collection. Solid strategy
Sadly this is how financially stupid this community is. You think having 700k locked away in collections not being used to flip is FASTER than selling those cards and flipping with all of the stubs put together until your done. It’s not and never will be.
It’s not financial stupidity. Some people, myself included, get absolutely no enjoyment playing the market and flipping cards.
@catrobot1999_psn said in There it is…:
I’m back in but Getting “Failed to submit” when trying to put in sell orders
No good comes of doing anything on the market today mate. Leave it before the servers start eating your cards and stubs!
@oreorockstar_psn said in PSA: RTTS Grind Method:
It’s a quick shot of XP, but a huge percentage of the people doing this will be the ones complaining in a week that they have finished the program and are mad their xp is wasted
Indeed
@eatyum_psn said in Someone please tell me…:
So what you are asking for is.... a tutorial on how to end all the tutorials?
Nice
@halfbutt_psn said in Daily moment:
I know many of you can do these with your eyes closed, but if Sleggers starts Mookie Betts off with three balls in the dirt followed by one high fastball out of the zone, then a slider, one more time, I am going to lose it. Why do they call this veteran difficulty and then jack the sliders? Why not just make it AS or HOF if you want it to take a bunch of tries? /rant.
I know many of you can do these with your eyes closed, but if Sleggers starts Mookie Betts off with three balls in the dirt followed by one high fastball out of the zone, then a slider, one more time, I am going to lose it.
Why do they call this veteran difficulty and then jack the sliders? Why not just make it AS or HOF if you want it to take a bunch of tries?
/rant.
I get this argument for a hit a home run style moment but it really isn’t an issue for this one.
@raesone_psn said in Pinpoint Pitching Has Got to GO!:
@nash_524_psn said in Pinpoint Pitching Has Got to GO!: @raesone_psn said in Pinpoint Pitching Has Got to GO!: @nash_524_psn said in Pinpoint Pitching Has Got to GO!: @raesone_psn said in Pinpoint Pitching Has Got to GO!: @codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @eatyum_psn said in Pinpoint Pitching Has Got to GO!: @codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @nanos_mcgregor said in Pinpoint Pitching Has Got to GO!: Honestly if they’re skill involved keep it. I’d rather have this than 20’s gravity ball down the middle pitches. I mean is it really skill? Seems kind of gimmicky to me. At least on the old 2K games the gesture corresponds to the wind up and release of the pitch. From what I see in practice you do the gesture and then just watch the pitcher throw dots. Yes it is a skill, the gesture also corresponds to the release to, you don't just gesture and the pitcher pitches. I respectfully disagree. Something needs to be tweaked. Shouldn’t be able to put it on the exact corner consistently. There is skill involved, you need to do 3 things to have a perfect release, and even with a perfect release you can still miss the exact spot. So you aim for the corner, get a perfect release, and still throw a ball just outside the zone. Especially in an online environment with latency being a factor, its not as easy as it seems. If you master it, it's greatly beneficial for sure. That's no reason to remove it or to tweak it. I prefer this over the meatballs down the middle on good input. I don't care if you paint corners, I'll pick up on your tendencies and punish you for being predictable. That's also how baseball works. I personally think there isn’t much skill involved and that pin point is easier to get good input on than any other setting. Yesterday I got a perfect release with a 77% accuracy on the gesture which is just crazy to me. I’d say I get a “perfect” on 80-90% in game but the real issue is where those 10-20% that aren’t perfect end up. My misses all end up in the dirt or so far outside the zone that I never have any fear that when I miss my pitch it’s going to hang. If I see I messed up the gesture enough where I can’t get a perfect, I just make sure I throw it late and to the side and it goes safely in the dirt. Then I’m ready to paint with my next pitch. In my opinion they need to do 2 things: Greatly tighten up the ranges for “perfect” input. I’d say no less than 92% accuracy on all pitch types. Get rid of instant feedback on the gesture that lets you know before you ever start the pitch if you need to purposely throw late or early to make sure the ball sails way out of the zone to avoid hanging pitches. 92% is way too high of a number man. Currently its 85% for a fastball and 75% for everything else. I'd be okay with them upping the 75% to 80%, but 92% is too much of an increase. Idk, I think I’d just like to see it require more skill. I thought pin point was going to be difficult but it feels just so easy at times. Granted, I’ve played this game way too much and been using it since day 1 basically so maybe it’s not as easy for others yet. But a few months down the line and I’d imagine people are going to get used to it and never miss. What makes me say that these numbers you proposed are too high, is because of the speed of the motion that varies per pitcher and also the speed of the release which does make it challenging to throw perfects from one pitcher to the next. Of course if you always use the same guys, you get accustomed to their motions better and you will make less mistakes. But let's not forget where we came from in previous years, that even a perfect release could result in a meatball. If I would record my gameplay, I think I'd have a few hundred hours of gameplay where the horrendous pitching was the cause of me (almost) blowing games. Like I said before, I don't mind if you paint corners for 9 innings straight. I'll pick up on your tendencies and lurk in that spot where you'll try to beat me and I'll punish you. That's also baseball, it requires some more intelligence and less reactionary play.
@nash_524_psn said in Pinpoint Pitching Has Got to GO!:
@raesone_psn said in Pinpoint Pitching Has Got to GO!: @nash_524_psn said in Pinpoint Pitching Has Got to GO!: @raesone_psn said in Pinpoint Pitching Has Got to GO!: @codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @eatyum_psn said in Pinpoint Pitching Has Got to GO!: @codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @nanos_mcgregor said in Pinpoint Pitching Has Got to GO!: Honestly if they’re skill involved keep it. I’d rather have this than 20’s gravity ball down the middle pitches. I mean is it really skill? Seems kind of gimmicky to me. At least on the old 2K games the gesture corresponds to the wind up and release of the pitch. From what I see in practice you do the gesture and then just watch the pitcher throw dots. Yes it is a skill, the gesture also corresponds to the release to, you don't just gesture and the pitcher pitches. I respectfully disagree. Something needs to be tweaked. Shouldn’t be able to put it on the exact corner consistently. There is skill involved, you need to do 3 things to have a perfect release, and even with a perfect release you can still miss the exact spot. So you aim for the corner, get a perfect release, and still throw a ball just outside the zone. Especially in an online environment with latency being a factor, its not as easy as it seems. If you master it, it's greatly beneficial for sure. That's no reason to remove it or to tweak it. I prefer this over the meatballs down the middle on good input. I don't care if you paint corners, I'll pick up on your tendencies and punish you for being predictable. That's also how baseball works. I personally think there isn’t much skill involved and that pin point is easier to get good input on than any other setting. Yesterday I got a perfect release with a 77% accuracy on the gesture which is just crazy to me. I’d say I get a “perfect” on 80-90% in game but the real issue is where those 10-20% that aren’t perfect end up. My misses all end up in the dirt or so far outside the zone that I never have any fear that when I miss my pitch it’s going to hang. If I see I messed up the gesture enough where I can’t get a perfect, I just make sure I throw it late and to the side and it goes safely in the dirt. Then I’m ready to paint with my next pitch. In my opinion they need to do 2 things: Greatly tighten up the ranges for “perfect” input. I’d say no less than 92% accuracy on all pitch types. Get rid of instant feedback on the gesture that lets you know before you ever start the pitch if you need to purposely throw late or early to make sure the ball sails way out of the zone to avoid hanging pitches. 92% is way too high of a number man. Currently its 85% for a fastball and 75% for everything else. I'd be okay with them upping the 75% to 80%, but 92% is too much of an increase. Idk, I think I’d just like to see it require more skill. I thought pin point was going to be difficult but it feels just so easy at times. Granted, I’ve played this game way too much and been using it since day 1 basically so maybe it’s not as easy for others yet. But a few months down the line and I’d imagine people are going to get used to it and never miss.
@nash_524_psn said in Pinpoint Pitching Has Got to GO!: @raesone_psn said in Pinpoint Pitching Has Got to GO!: @codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @eatyum_psn said in Pinpoint Pitching Has Got to GO!: @codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @nanos_mcgregor said in Pinpoint Pitching Has Got to GO!: Honestly if they’re skill involved keep it. I’d rather have this than 20’s gravity ball down the middle pitches. I mean is it really skill? Seems kind of gimmicky to me. At least on the old 2K games the gesture corresponds to the wind up and release of the pitch. From what I see in practice you do the gesture and then just watch the pitcher throw dots. Yes it is a skill, the gesture also corresponds to the release to, you don't just gesture and the pitcher pitches. I respectfully disagree. Something needs to be tweaked. Shouldn’t be able to put it on the exact corner consistently. There is skill involved, you need to do 3 things to have a perfect release, and even with a perfect release you can still miss the exact spot. So you aim for the corner, get a perfect release, and still throw a ball just outside the zone. Especially in an online environment with latency being a factor, its not as easy as it seems. If you master it, it's greatly beneficial for sure. That's no reason to remove it or to tweak it. I prefer this over the meatballs down the middle on good input. I don't care if you paint corners, I'll pick up on your tendencies and punish you for being predictable. That's also how baseball works. I personally think there isn’t much skill involved and that pin point is easier to get good input on than any other setting. Yesterday I got a perfect release with a 77% accuracy on the gesture which is just crazy to me. I’d say I get a “perfect” on 80-90% in game but the real issue is where those 10-20% that aren’t perfect end up. My misses all end up in the dirt or so far outside the zone that I never have any fear that when I miss my pitch it’s going to hang. If I see I messed up the gesture enough where I can’t get a perfect, I just make sure I throw it late and to the side and it goes safely in the dirt. Then I’m ready to paint with my next pitch. In my opinion they need to do 2 things: Greatly tighten up the ranges for “perfect” input. I’d say no less than 92% accuracy on all pitch types. Get rid of instant feedback on the gesture that lets you know before you ever start the pitch if you need to purposely throw late or early to make sure the ball sails way out of the zone to avoid hanging pitches. 92% is way too high of a number man. Currently its 85% for a fastball and 75% for everything else. I'd be okay with them upping the 75% to 80%, but 92% is too much of an increase.
@raesone_psn said in Pinpoint Pitching Has Got to GO!: @codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @eatyum_psn said in Pinpoint Pitching Has Got to GO!: @codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @nanos_mcgregor said in Pinpoint Pitching Has Got to GO!: Honestly if they’re skill involved keep it. I’d rather have this than 20’s gravity ball down the middle pitches. I mean is it really skill? Seems kind of gimmicky to me. At least on the old 2K games the gesture corresponds to the wind up and release of the pitch. From what I see in practice you do the gesture and then just watch the pitcher throw dots. Yes it is a skill, the gesture also corresponds to the release to, you don't just gesture and the pitcher pitches. I respectfully disagree. Something needs to be tweaked. Shouldn’t be able to put it on the exact corner consistently. There is skill involved, you need to do 3 things to have a perfect release, and even with a perfect release you can still miss the exact spot. So you aim for the corner, get a perfect release, and still throw a ball just outside the zone. Especially in an online environment with latency being a factor, its not as easy as it seems. If you master it, it's greatly beneficial for sure. That's no reason to remove it or to tweak it. I prefer this over the meatballs down the middle on good input. I don't care if you paint corners, I'll pick up on your tendencies and punish you for being predictable. That's also how baseball works. I personally think there isn’t much skill involved and that pin point is easier to get good input on than any other setting. Yesterday I got a perfect release with a 77% accuracy on the gesture which is just crazy to me. I’d say I get a “perfect” on 80-90% in game but the real issue is where those 10-20% that aren’t perfect end up. My misses all end up in the dirt or so far outside the zone that I never have any fear that when I miss my pitch it’s going to hang. If I see I messed up the gesture enough where I can’t get a perfect, I just make sure I throw it late and to the side and it goes safely in the dirt. Then I’m ready to paint with my next pitch. In my opinion they need to do 2 things: Greatly tighten up the ranges for “perfect” input. I’d say no less than 92% accuracy on all pitch types. Get rid of instant feedback on the gesture that lets you know before you ever start the pitch if you need to purposely throw late or early to make sure the ball sails way out of the zone to avoid hanging pitches.
@codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @eatyum_psn said in Pinpoint Pitching Has Got to GO!: @codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @nanos_mcgregor said in Pinpoint Pitching Has Got to GO!: Honestly if they’re skill involved keep it. I’d rather have this than 20’s gravity ball down the middle pitches. I mean is it really skill? Seems kind of gimmicky to me. At least on the old 2K games the gesture corresponds to the wind up and release of the pitch. From what I see in practice you do the gesture and then just watch the pitcher throw dots. Yes it is a skill, the gesture also corresponds to the release to, you don't just gesture and the pitcher pitches. I respectfully disagree. Something needs to be tweaked. Shouldn’t be able to put it on the exact corner consistently. There is skill involved, you need to do 3 things to have a perfect release, and even with a perfect release you can still miss the exact spot. So you aim for the corner, get a perfect release, and still throw a ball just outside the zone. Especially in an online environment with latency being a factor, its not as easy as it seems. If you master it, it's greatly beneficial for sure. That's no reason to remove it or to tweak it. I prefer this over the meatballs down the middle on good input. I don't care if you paint corners, I'll pick up on your tendencies and punish you for being predictable. That's also how baseball works.
@codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!:
@eatyum_psn said in Pinpoint Pitching Has Got to GO!: @codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @nanos_mcgregor said in Pinpoint Pitching Has Got to GO!: Honestly if they’re skill involved keep it. I’d rather have this than 20’s gravity ball down the middle pitches. I mean is it really skill? Seems kind of gimmicky to me. At least on the old 2K games the gesture corresponds to the wind up and release of the pitch. From what I see in practice you do the gesture and then just watch the pitcher throw dots. Yes it is a skill, the gesture also corresponds to the release to, you don't just gesture and the pitcher pitches. I respectfully disagree. Something needs to be tweaked. Shouldn’t be able to put it on the exact corner consistently.
@eatyum_psn said in Pinpoint Pitching Has Got to GO!:
@codywolfgang_mlbts said in Pinpoint Pitching Has Got to GO!: @nanos_mcgregor said in Pinpoint Pitching Has Got to GO!: Honestly if they’re skill involved keep it. I’d rather have this than 20’s gravity ball down the middle pitches. I mean is it really skill? Seems kind of gimmicky to me. At least on the old 2K games the gesture corresponds to the wind up and release of the pitch. From what I see in practice you do the gesture and then just watch the pitcher throw dots. Yes it is a skill, the gesture also corresponds to the release to, you don't just gesture and the pitcher pitches.
@nanos_mcgregor said in Pinpoint Pitching Has Got to GO!: Honestly if they’re skill involved keep it. I’d rather have this than 20’s gravity ball down the middle pitches. I mean is it really skill? Seems kind of gimmicky to me. At least on the old 2K games the gesture corresponds to the wind up and release of the pitch. From what I see in practice you do the gesture and then just watch the pitcher throw dots.
@nanos_mcgregor said in Pinpoint Pitching Has Got to GO!:
Honestly if they’re skill involved keep it. I’d rather have this than 20’s gravity ball down the middle pitches.
I mean is it really skill? Seems kind of gimmicky to me. At least on the old 2K games the gesture corresponds to the wind up and release of the pitch. From what I see in practice you do the gesture and then just watch the pitcher throw dots.
Yes it is a skill, the gesture also corresponds to the release to, you don't just gesture and the pitcher pitches.
I respectfully disagree. Something needs to be tweaked. Shouldn’t be able to put it on the exact corner consistently.
There is skill involved, you need to do 3 things to have a perfect release, and even with a perfect release you can still miss the exact spot. So you aim for the corner, get a perfect release, and still throw a ball just outside the zone.
Especially in an online environment with latency being a factor, its not as easy as it seems. If you master it, it's greatly beneficial for sure. That's no reason to remove it or to tweak it. I prefer this over the meatballs down the middle on good input. I don't care if you paint corners, I'll pick up on your tendencies and punish you for being predictable. That's also how baseball works.
I personally think there isn’t much skill involved and that pin point is easier to get good input on than any other setting.
Yesterday I got a perfect release with a 77% accuracy on the gesture which is just crazy to me. I’d say I get a “perfect” on 80-90% in game but the real issue is where those 10-20% that aren’t perfect end up. My misses all end up in the dirt or so far outside the zone that I never have any fear that when I miss my pitch it’s going to hang. If I see I messed up the gesture enough where I can’t get a perfect, I just make sure I throw it late and to the side and it goes safely in the dirt. Then I’m ready to paint with my next pitch.
In my opinion they need to do 2 things:
Greatly tighten up the ranges for “perfect” input. I’d say no less than 92% accuracy on all pitch types.
Get rid of instant feedback on the gesture that lets you know before you ever start the pitch if you need to purposely throw late or early to make sure the ball sails way out of the zone to avoid hanging pitches.
92% is way too high of a number man. Currently its 85% for a fastball and 75% for everything else. I'd be okay with them upping the 75% to 80%, but 92% is too much of an increase.
Idk, I think I’d just like to see it require more skill. I thought pin point was going to be difficult but it feels just so easy at times.
Granted, I’ve played this game way too much and been using it since day 1 basically so maybe it’s not as easy for others yet. But a few months down the line and I’d imagine people are going to get used to it and never miss.
What makes me say that these numbers you proposed are too high, is because of the speed of the motion that varies per pitcher and also the speed of the release which does make it challenging to throw perfects from one pitcher to the next. Of course if you always use the same guys, you get accustomed to their motions better and you will make less mistakes.
But let's not forget where we came from in previous years, that even a perfect release could result in a meatball. If I would record my gameplay, I think I'd have a few hundred hours of gameplay where the horrendous pitching was the cause of me (almost) blowing games. Like I said before, I don't mind if you paint corners for 9 innings straight. I'll pick up on your tendencies and lurk in that spot where you'll try to beat me and I'll punish you. That's also baseball, it requires some more intelligence and less reactionary play.
Totally agree with you here, you just have to be more patient as a hitter and learn rather than waiting for the AI deciding when your opponent needs a hand.
I still put the odd ball down the middle with pinpoint but the difference now is that I know I’ve [censored] up the input when it happens so deserve to be punished.
‘I’ve seen things you wouldn’t believe...’
When trying to describe the way last years outfield played.
@t-rox_09_mlbts said in took 2 42 series by mistake..:
I created a thread about this earlier today. Uts a total waste and a problem. The cards are not sellable and not able to be exchanged. Its a flaw that we can even select the same card twice. I submitted a ticket days ago and have seen others on here complaining about the same thing. I have the stubs for the market cards for Jackie to be unlocked but by the time they fix this I will probably not even want Jackie anymore. @Collin_SDS_PSN please pass this on to the proper team members. I opened a pack and every card read "new" even though I already had a max Muncy. So now I have two Muncy amd two Santander. @Collin_SDS_PSN
It’s pretty crazy that we even have an option to pick the same player in a no sell pack. Surely they thought this would happen.
Well [censored] me sideways I didn’t see that coming!