So after having enough time to play with the new patch and not rush to judgment i havent noticed as big a difference in 1.10 then i did in 1.09.
Outfield is definitely better but anything hard hit is still causing problems, hard hit balls when my guy has to move directly side to side sometimes he makes no effort at the ball and it goes all the way to the wall and anything near the walls still causes problems with locking on to ball properly or picking up ball near the wall. Also outfielders need to throw with more urgency to the cutoff, cutoff throws always feel like they are casual even when 99 speed ricky is running the bases on a ball to gap.
Infielders are the major problem now more then anything for me. Playing a RS game last night my opponent at almost every single ball bobbled by his infielders, not an exaggeration but actually every ball, slow rollers, sharply hit balls, and everything in between. It helped me out but i can only imagine my opponent was losing his mind. No matter what a players rating are on d they are still pro baseball players, routine plays should be routine. Also infielders need to play with more speed and urgency.
In general defense needs to be tuned so players play quicker(not faster, quicker) and with more urgency, most defensive players play like its a casual sunday beer league instead of highly paid professionals.
EDIT: baserunning. Forgot to put this in originally. Lots of errors baserunning produced by the "assist". It feels very different from past years, players feel less responsive to commands causing me to hold the buttons longer or pressing multiple times. Also players over running bases and not able to turn around and get back on time, usually happens rounding 2nd base to 3rd, if u wait too long to make a decision u get stuck in no mans land and thrown out, i just want to round the base a step or 2 and be able to get back like irl.
More responsiveness from controller input on players would help. I would like it if holding L1 made a player run to next available base, not advance 2 or more. Example: if i have runner on first and ball is hit to outfield i should hold L1 down but when i release it my player should stop at next available base, if i let go of trigger before 2nd base i should stop at 2nd, if i hold past 2nd base then he should go to 3rd. I use the analog stick and base button method for when i want a player to advance multiple bases ie. 1st to home.
I appreciate the forum as a way to communicate problems and offer feedback. I understand not everything can be addressed instantly and feel the updates have generally improved gameplay and look forward to the future patches so this game can play to its full potential.
Thank you for your time reading this.