<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[My Pitcher Got Called Up Too Soon, Getting Destroyed…]]></title><description><![CDATA[<p dir="auto">My pitcher got called up way to soon, 64 overall and I’m getting annihilated in the majors.</p>
<p dir="auto">What am I supposed to do? I’m not earning enough tokens to upgrade my stats so I’m just stuck in a loop of getting destroyed and not getting any better.</p>
<p dir="auto">Why can’t this game give you more time in the minors to build your stats up so you’re ready for the big leagues?</p>
]]></description><link>https://forums.theshow.com/topic/84956/my-pitcher-got-called-up-too-soon-getting-destroyed</link><generator>RSS for Node</generator><lastBuildDate>Tue, 13 Oct 2026 02:17:43 GMT</lastBuildDate><atom:link href="https://forums.theshow.com/topic/84956.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 07 Oct 2026 14:31:17 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to My Pitcher Got Called Up Too Soon, Getting Destroyed… on Wed, 07 Oct 2026 18:20:24 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/jackd290_mlbts" aria-label="Profile: JackD290_MLBTS">@<bdi>JackD290_MLBTS</bdi></a> <a href="/post/781178">said</a>:</p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/stinkymcpooter_xbl" aria-label="Profile: StinkyMcPooter_XBL">@<bdi>StinkyMcPooter_XBL</bdi></a> I’m not a fan of dynamic. When I did dynamic as a batter I found that it escalates really fast but then when you start struggling it doesn’t really go down. It lets you do just enough to stay at a level where you mostly suck but not so bad that it lowers the difficulty back down</p>
</blockquote>
<p dir="auto">Oh, yeah.  I never use dynamic for hitting.  <img src="https://forums.theshow.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f923.png?v=f10d730fb49" class="not-responsive emoji emoji-android emoji--rolling_on_the_floor_laughing" style="height:1.4em;width:auto;vertical-align:middle" title=":rolling_on_the_floor_laughing:" alt="🤣" /></p>
<p dir="auto">I do use it for pitching.  I find it works much better for that.</p>
]]></description><link>https://forums.theshow.com/post/781184</link><guid isPermaLink="true">https://forums.theshow.com/post/781184</guid><dc:creator><![CDATA[StinkyMcPooter_XBL]]></dc:creator><pubDate>Wed, 07 Oct 2026 18:20:24 GMT</pubDate></item><item><title><![CDATA[Reply to My Pitcher Got Called Up Too Soon, Getting Destroyed… on Wed, 07 Oct 2026 14:45:45 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/stinkymcpooter_xbl" aria-label="Profile: StinkyMcPooter_XBL">@<bdi>StinkyMcPooter_XBL</bdi></a> I’m not a fan of dynamic. When I did dynamic as a batter I found that it escalates really fast but then when you start struggling it doesn’t really go down. It lets you do just enough to stay at a level where you mostly suck but not so bad that it lowers the difficulty back down</p>
]]></description><link>https://forums.theshow.com/post/781178</link><guid isPermaLink="true">https://forums.theshow.com/post/781178</guid><dc:creator><![CDATA[JackD290_MLBTS]]></dc:creator><pubDate>Wed, 07 Oct 2026 14:45:45 GMT</pubDate></item><item><title><![CDATA[Reply to My Pitcher Got Called Up Too Soon, Getting Destroyed… on Wed, 07 Oct 2026 14:43:29 GMT]]></title><description><![CDATA[<p dir="auto">Yeah, it has been posted many times that you get called up too soon.</p>
<p dir="auto">As for the difficulty, I would suggest you set your pitching to dynamic.  I find it finds your sweet spot and keeps you to where you get a challenge (for you) and you're not getting nailed.  Give it a shot.</p>
]]></description><link>https://forums.theshow.com/post/781177</link><guid isPermaLink="true">https://forums.theshow.com/post/781177</guid><dc:creator><![CDATA[StinkyMcPooter_XBL]]></dc:creator><pubDate>Wed, 07 Oct 2026 14:43:29 GMT</pubDate></item></channel></rss>