<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Co Op Mod Stats]]></title><description><![CDATA[<p dir="auto">Can we please get stats to go toward our mod options? Having a P3 pitcher with 0IP because you prefer co op shouldn't be happening at this point. Is this intentional or a mistake?</p>
]]></description><link>https://forums.theshow.com/topic/83605/co-op-mod-stats</link><generator>RSS for Node</generator><lastBuildDate>Mon, 29 Jun 2026 16:05:23 GMT</lastBuildDate><atom:link href="https://forums.theshow.com/topic/83605.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 24 Jun 2026 00:30:10 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Co Op Mod Stats on Wed, 24 Jun 2026 02:35:48 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/greven840_psn" aria-label="Profile: greven840_PSN">@<bdi>greven840_PSN</bdi></a> they need to fix the loading time to get into a co op game before they even think of stats. I do think that would be a good addition though.</p>
]]></description><link>https://forums.theshow.com/post/766048</link><guid isPermaLink="true">https://forums.theshow.com/post/766048</guid><dc:creator><![CDATA[Ctrain8754_XBL]]></dc:creator><pubDate>Wed, 24 Jun 2026 02:35:48 GMT</pubDate></item></channel></rss>