<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Imagine]]></title><description><![CDATA[<p dir="auto">Could even one just imagine how great this game would be if SDS would just fix the freaking ridiculous problems. Like inconsistent hitting, warping pitching, fix glitched BS contact result pitchers, and actually police their game for the people cheating. Man they would actually be able to have quality tournaments.</p>
]]></description><link>https://forums.theshow.com/topic/83041/imagine</link><generator>RSS for Node</generator><lastBuildDate>Tue, 02 Jun 2026 19:54:27 GMT</lastBuildDate><atom:link href="https://forums.theshow.com/topic/83041.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 28 May 2026 22:38:17 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Imagine on Fri, 29 May 2026 06:02:19 GMT]]></title><description><![CDATA[<p dir="auto">tthis game is in alpha, not even a beta.  The newest irritating bug, I've played game 15 of my miniseason 3 times now, it never proceeds past game 14.  If it's not bad enpugh you are playing gAames against actually stacked teams, then if you are a ranger,twins or Reds fan you see new yankees released weekly, new dodgers new west coast and east coast teams.  But if they do release a player from one of their non-usual teams, it's always someone who now plays for one their darling franchises.  This year's game is a joke the content is just releasing cards from the same teams over and over.  Having fewer programs to earn off line XP and making playing the game harder and harder to play  with every update.  I'm sure the next inning program will be just as pointless with more cards being released from their darling franchises.</p>
]]></description><link>https://forums.theshow.com/post/759371</link><guid isPermaLink="true">https://forums.theshow.com/post/759371</guid><dc:creator><![CDATA[victoryphoenix_PSN]]></dc:creator><pubDate>Fri, 29 May 2026 06:02:19 GMT</pubDate></item><item><title><![CDATA[Reply to Imagine on Fri, 29 May 2026 03:06:47 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/onix_savage22_psn" aria-label="Profile: Onix_Savage22_PSN">@<bdi>Onix_Savage22_PSN</bdi></a> <a href="/post/759337">said</a>:</p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/rhyno1986_xbl" aria-label="Profile: Rhyno1986_XBL">@<bdi>Rhyno1986_XBL</bdi></a> no product will ever be perfect but this game feels a lot further away from that then some previous games…</p>
</blockquote>
<p dir="auto">Lol no these are the leading problems for actual gameplay. Limiting how many cards you can buy of the same player so that it isn't a trading card investment simulation is fine. Intentionally ignoring KNOWN problems in thier games coding is technically false advertising. But yeah I'm sure you knew that since you post on everyone's post just to antagonizing them.</p>
]]></description><link>https://forums.theshow.com/post/759356</link><guid isPermaLink="true">https://forums.theshow.com/post/759356</guid><dc:creator><![CDATA[Rhyno1986_XBL]]></dc:creator><pubDate>Fri, 29 May 2026 03:06:47 GMT</pubDate></item><item><title><![CDATA[Reply to Imagine on Fri, 29 May 2026 00:02:45 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/rhyno1986_xbl" aria-label="Profile: Rhyno1986_XBL">@<bdi>Rhyno1986_XBL</bdi></a> no product will ever be perfect but this game feels a lot further away from that then some previous games…</p>
]]></description><link>https://forums.theshow.com/post/759337</link><guid isPermaLink="true">https://forums.theshow.com/post/759337</guid><dc:creator><![CDATA[Onix_Savage22_PSN]]></dc:creator><pubDate>Fri, 29 May 2026 00:02:45 GMT</pubDate></item></channel></rss>