<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Lag during steals]]></title><description><![CDATA[<p dir="auto">Not sure if this is just and issue for me, but, occasionally, I'll get a clean jump and the runner lag half-way through and get thrown out by a mile. Happens during on-line play.</p>
<p dir="auto">Submitted a bug.</p>
<p dir="auto"><strong>MLB The Show 26 – Bug Report</strong></p>
<p dir="auto"><strong>Category</strong>:<br />
Gameplay Bug</p>
<p dir="auto"><strong>Platform</strong>:<br />
Xbox</p>
<p dir="auto"><strong>Game Mode</strong>:<br />
Online Ranked / Online Play (Diamond Dynasty)</p>
<p dir="auto"><strong>Short Description</strong>:<br />
Runner freezes or stutters mid‑steal despite a good jump.</p>
<p dir="auto"><strong>Detailed Description</strong>:<br />
During stolen base attempts in online play, the baserunner will sometimes pause, stutter, or run in place mid‑animation, even after getting a clean jump. This causes the runner to lose momentum and results in being thrown out in situations where the steal should have been successful.</p>
<p dir="auto">The issue appears to be related to an animation or synchronization hitch that occurs midway between bases, not at the jump or at the bag.</p>
<p dir="auto"><strong>Expected Result</strong>:<br />
Once the steal command is initiated and the runner gets a good jump, the steal animation should play smoothly from start to finish without interruption.</p>
<p dir="auto"><strong>Actual Result</strong>:<br />
The runner begins the steal normally with a good jump, but midway between bases the animation stutters or lags, causing the runner to momentarily freeze or run in place before resuming movement.</p>
<p dir="auto"><strong>Frequency</strong>:<br />
Intermittent but recurring — has happened multiple times across recent online games.</p>
<p dir="auto"><strong>Steps to Reproduce</strong>:<br />
Start an online game (Ranked or other competitive online mode).<br />
Get a runner on base.<br />
Initiate a steal attempt with a normal or well‑timed jump.<br />
Observe the runner mid‑steal — despite getting a good jump, the steal animation will occasionally stutter or lag halfway between bases, causing the runner to pause or run in place before resuming.</p>
<p dir="auto"><strong>Video Evidence</strong>:</p>
<p dir="auto"><a href="https://www.xbox.com/play/media/SkCgEGS7xi" rel="nofollow ugc">https://www.xbox.com/play/media/SkCgEGS7xi</a><br />
<a href="https://www.xbox.com/play/media/HatLvxE8D3" rel="nofollow ugc">https://www.xbox.com/play/media/HatLvxE8D3</a><br />
<a href="https://www.xbox.com/play/media/zVyRPVpf8N" rel="nofollow ugc">https://www.xbox.com/play/media/zVyRPVpf8N</a><br />
<a href="https://www.xbox.com/play/media/5pVMZWpS5G" rel="nofollow ugc">https://www.xbox.com/play/media/5pVMZWpS5G</a></p>
<p dir="auto"><strong>Additional Notes</strong>:<br />
Issue affects competitive online play and impacts the outcome of steal attempts even when executed correctly.</p>
]]></description><link>https://forums.theshow.com/topic/81835/lag-during-steals</link><generator>RSS for Node</generator><lastBuildDate>Thu, 09 Apr 2026 13:12:42 GMT</lastBuildDate><atom:link href="https://forums.theshow.com/topic/81835.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 09 Apr 2026 02:46:28 GMT</pubDate><ttl>60</ttl></channel></rss>