<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[On Speed and Baserunning]]></title><description><![CDATA[<p dir="auto">Would love to see them finally get off of the "average" of players' speed metrics and instead use the average of their top 5-10 feet per second redcordings. That way, we aren't seeing speed ratings so low for players that you can watch a game and see them blaze but because they aren't always booking it throughout a game (a lot of vet players reserve energy obviously), they get lower rated.</p>
<p dir="auto">Also, for the love of god, can we get an ability to put contact plays or something on with runners on 3rd? The baserunning AI is and has been [censored], so some kind of manual control would be nice with important situations like that.</p>
]]></description><link>https://forums.theshow.com/topic/81466/on-speed-and-baserunning</link><generator>RSS for Node</generator><lastBuildDate>Sat, 11 Apr 2026 16:34:32 GMT</lastBuildDate><atom:link href="https://forums.theshow.com/topic/81466.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 29 Mar 2026 23:12:48 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to On Speed and Baserunning on Sun, 29 Mar 2026 23:16:29 GMT]]></title><description><![CDATA[<p dir="auto">I believe that they do use Statcasts sprint speed ranking for the speed attribute</p>
]]></description><link>https://forums.theshow.com/post/743156</link><guid isPermaLink="true">https://forums.theshow.com/post/743156</guid><dc:creator><![CDATA[Dolenz_PSN]]></dc:creator><pubDate>Sun, 29 Mar 2026 23:16:29 GMT</pubDate></item></channel></rss>