<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Pitching AI corrected too far in other direction]]></title><description><![CDATA[<p dir="auto">I can remember the days when pitching AI was really bad especially in AA/AAA, serving up meatballs and making hitting under .400 almost impossible without throwing some at-bats.  But now the AI is just ridiculous, throw junk til they are 3 - whatever then turn into Greg Maddux.  Clip the strike zone...challenge and lose.  Clip the corner, then clip the strike zone again, use up 2nd challenge but they win it by a pixel.  If the pitcher had that much control to begin with how are they getting 3 - 0 in the first place?  Award patience and make walks possible! Occasionally (like 1 in 4 games) I'll get like 4 almost wild pitches and get a 4 pitch walk.  But normally it is 3 then paint-paint-paint.  Not one hittable ball (we are all aware by now an inside strike is unhitable).</p>
]]></description><link>https://forums.theshow.com/topic/81271/pitching-ai-corrected-too-far-in-other-direction</link><generator>RSS for Node</generator><lastBuildDate>Wed, 08 Apr 2026 02:54:31 GMT</lastBuildDate><atom:link href="https://forums.theshow.com/topic/81271.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 25 Mar 2026 08:18:42 GMT</pubDate><ttl>60</ttl></channel></rss>